class Position: // Properties var int: x var int: y // Constructor Position(_x, _y) { x = _x y = _y } // Inheritance class Cat derive Animal: /* code goes here */ fun helloWorld() { // Variables either dynamically or statically typed var String: test = "I'm a string" var foo = 12 var bar = foo + 10 print("Hello World " + bar) } /* Keywords/ Tokens: - class - fun - var - bool - if - else - ( - ) - { - } - : - + - - - / - * - = */