no longer resets because player is too far away when arena is gameover

This commit is contained in:
LunarAkai 2024-03-24 18:42:05 +01:00
commit d2459bc793

View file

@ -464,6 +464,7 @@ public class MinecleanerArena {
}
public boolean isTooFarAway(Player player) {
if(currentMinecleanerGame != null && currentMinecleanerGame.gameover) return false;
if(player.getWorld() != location.getWorld()) {
return true;
}