fix: adding entries should work properly now

This commit is contained in:
LunarAkai 2025-07-03 01:53:41 +02:00
commit 6ce640fce2
6 changed files with 21 additions and 8 deletions

View file

@ -62,15 +62,18 @@ func _on_new_container_requested() -> void:
container_collection_box.move_child(new_button, -2)
func _on_edit_window_text_saved(window: Window, text: String, node: Node) -> void:
print("save: ", text)
if is_instance_of(window, EditCollectionNameWindow):
var i: int = container_selection_buttons.find(node)
container_selection_buttons[i].button.text = text
rename_container_text_box_when_button_is_renamed(node)
rename_container_text_box_when_button_is_renamed(i)
elif is_instance_of(window, Editmenu):
for panel in panel_array:
if panel.done_boxes.has(node):
var i: int = panel.done_boxes.find(node)
panel.done_boxes[i].entry_text_box.text = text
else:
print("Else")
func rename_container_text_box_when_button_is_renamed(id) -> void:
panel_array[id].container_name_label.text = container_selection_buttons[id].button.text