toy language
Find a file
2025-12-04 00:52:56 +01:00
crates workspaces 2025-12-04 00:52:56 +01:00
.gitignore moved to workspaces 2025-12-04 00:44:28 +01:00
Cargo.lock moved to workspaces 2025-12-04 00:44:28 +01:00
Cargo.toml workspaces 2025-12-04 00:52:56 +01:00
justfile formatted 2025-08-09 17:39:37 +02:00
README.md . 2025-08-07 23:30:33 +02:00
syntax.akai hey it can calculate 4 again xP 2025-08-07 00:29:16 +02:00

Akai Lang

Akai Lang (yeah I'm not creative and the name is still unused on github, sooo) is a programming language I'm building as a side project to my Moonhare Game Engine.

Work in Progress - doesn't work yet

Planned Features

  • Object-Oriented
  • dynamic typing / Type inference
  • Rust-like Error handling ( Result<T,E> )
  • LLVM Backend

Hello World

fun helloWorld() {
    print("Hello World!")
}

Shoutout to these amazing ressources that help(ed) me understand language design: