i think i'm sticking with glfw until i change my mind lol
This commit is contained in:
parent
ceac5a09bb
commit
06bee7d20c
8 changed files with 152 additions and 26 deletions
54
Cargo.lock
generated
54
Cargo.lock
generated
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@ -402,6 +402,15 @@ version = "0.2.1"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "613afe47fcd5fac7ccf1db93babcb082c5994d996f20b8b159f2ad1658eb5724"
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[[package]]
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name = "cmake"
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version = "0.1.54"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "e7caa3f9de89ddbe2c607f4101924c5abec803763ae9534e4f4d7d8f84aa81f0"
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dependencies = [
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"cc",
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]
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[[package]]
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name = "colored"
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version = "2.2.0"
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@ -844,6 +853,28 @@ dependencies = [
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"serde",
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]
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[[package]]
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name = "glfw"
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version = "0.59.0"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "c8c61a3f08ac5eb93c8dc0e9f2e6b2c7a7d14da089db39d43d696bc4fd025d4c"
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dependencies = [
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"bitflags 1.3.2",
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"glfw-sys",
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"objc2",
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"raw-window-handle",
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"winapi",
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]
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[[package]]
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name = "glfw-sys"
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version = "5.0.0+3.3.9"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "1dfc32d45fb58ff38b112696907963a7d671e9cf742b16f882062169a053cf88"
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dependencies = [
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"cmake",
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]
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[[package]]
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name = "glib"
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version = "0.21.0"
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@ -1238,6 +1269,7 @@ dependencies = [
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name = "moonhare_window"
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version = "0.1.0"
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dependencies = [
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"glfw",
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"gtk4",
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"moonhare_event",
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"moonhare_log",
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@ -2362,6 +2394,22 @@ dependencies = [
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"web-sys",
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]
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[[package]]
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name = "winapi"
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version = "0.3.9"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "5c839a674fcd7a98952e593242ea400abe93992746761e38641405d28b00f419"
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dependencies = [
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"winapi-i686-pc-windows-gnu",
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"winapi-x86_64-pc-windows-gnu",
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]
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[[package]]
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name = "winapi-i686-pc-windows-gnu"
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version = "0.4.0"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "ac3b87c63620426dd9b991e5ce0329eff545bccbbb34f3be09ff6fb6ab51b7b6"
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[[package]]
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name = "winapi-util"
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version = "0.1.9"
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@ -2371,6 +2419,12 @@ dependencies = [
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"windows-sys 0.59.0",
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]
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[[package]]
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name = "winapi-x86_64-pc-windows-gnu"
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version = "0.4.0"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "712e227841d057c1ee1cd2fb22fa7e5a5461ae8e48fa2ca79ec42cfc1931183f"
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[[package]]
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name = "windows-sys"
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version = "0.45.0"
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@ -18,7 +18,7 @@ impl Default for Game {
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Self {
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is_running: true,
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name: default_game_name(),
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context: WindowRenderContext::OPENGLWINIT
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context: WindowRenderContext::OPENGLGLFW
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}
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}
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}
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@ -8,4 +8,5 @@ authors.workspace = true
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moonhare_log = { path = "../moonhare_log" }
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moonhare_event = { path = "../moonhare_event" }
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gtk4 = "*"
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winit = "0.30"
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winit = "0.30"
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glfw = "*"
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@ -7,14 +7,14 @@ pub enum WindowRenderContext {
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VULKANGTK, // TODO
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OPENGLGTK,
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OPENGLWINIT,
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OPENGLGLFW,
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}
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pub trait WindowResult {
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}
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pub trait MoonhareWindow {
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type WindowResult;
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fn init() -> Self::WindowResult;
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fn init();
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fn on_update();
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fn shutdown();
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}
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@ -33,23 +33,21 @@ impl Window {
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todo!()
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},
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WindowRenderContext::OPENGLGTK => {
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use std::thread;
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use gtk4::gio::prelude::ApplicationExtManual;
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use crate::platforms::gtk_window::GTKWindow;
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thread::spawn(|| {
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moonhare_log::info("Created GTK Window thread");
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let application = GTKWindow::init();
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application.get_application().run();
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});
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todo!()
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},
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WindowRenderContext::OPENGLWINIT => {
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use crate::platforms::winit_window::WinitWindow;
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moonhare_log::info("Creating Winit OpenGL Winit");
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let application = WinitWindow::init();
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moonhare_log::info("Creating Winit OpenGL Window");
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WinitWindow::init();
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},
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WindowRenderContext::OPENGLGLFW => {
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std::thread::spawn(|| {
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use crate::platforms::glfw_window::GLFWWindow;
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moonhare_log::info("Creating GLFW OpenGL Window");
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GLFWWindow::init();
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});
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}
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}
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}
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77
crates/moonhare_window/src/platforms/glfw_window.rs
Normal file
77
crates/moonhare_window/src/platforms/glfw_window.rs
Normal file
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@ -0,0 +1,77 @@
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use std::sync::Arc;
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use glfw::{Context, Glfw, GlfwReceiver, PWindow, WindowEvent};
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use gtk4::gdk::Key;
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use moonhare_event::{event::{self, Event}, events::window_events::window_close_event::WindowCloseEvent};
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use crate::{window_config, MoonhareWindow};
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#[derive(Debug)]
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pub struct GLFWWindow {
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glfw_window: PWindow,
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events: GlfwReceiver<(f64, WindowEvent)>,
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glfw: Glfw,
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is_running: bool,
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}
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const APP_ID: &str = "de.lunarakai.moonhare_engine";
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impl GLFWWindow {
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fn new() -> Self {
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let mut glfw = glfw::init(glfw::fail_on_errors).unwrap();
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let config = window_config::WindowConfig::default();
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let (mut window, events) = glfw.create_window(
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config.width,
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config.height,
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format!("{} GLFW", config.title).as_str(),
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glfw::WindowMode::Windowed)
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.unwrap();
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window.set_key_polling(true);
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window.make_current();
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Self {
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glfw_window: window,
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events: events,
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glfw: glfw,
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is_running: true
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}
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}
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fn run_window(&mut self) {
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while !self.glfw_window.should_close() {
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self.glfw.poll_events();
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for(_, event) in glfw::flush_messages(&self.events) {
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Self::handle_window_event(&mut self.glfw_window, event);
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}
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}
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}
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fn handle_window_event(window: &mut glfw::Window, event: glfw::WindowEvent) {
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match event {
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glfw::WindowEvent::Close => {
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WindowCloseEvent::emit();
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}
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_ => {},
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}
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}
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}
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impl MoonhareWindow for GLFWWindow {
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fn init() {
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let mut window = GLFWWindow::new();
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GLFWWindow::run_window(&mut window);
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}
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fn on_update() {
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}
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fn shutdown() {
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// todo: emit WindowCloseEvent
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}
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}
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@ -39,15 +39,14 @@ impl GTKWindow {
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}
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impl MoonhareWindow for GTKWindow {
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type WindowResult = GTKWindow;
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fn init() -> Self::WindowResult {
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fn init() {
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let app = Application::builder().application_id(APP_ID).build();
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app.connect_activate(GTKWindow::build_ui);
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Self {
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application: app
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}
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};
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}
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@ -1,2 +1,3 @@
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pub mod gtk_window;
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pub mod winit_window;
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pub mod winit_window;
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pub mod glfw_window;
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@ -61,15 +61,11 @@ impl ApplicationHandler for WinitWindow {
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impl MoonhareWindow for WinitWindow {
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type WindowResult = WinitWindow;
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fn init() -> Self::WindowResult {
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fn init() {
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let event_loop = EventLoop::new().unwrap();
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event_loop.set_control_flow(ControlFlow::Poll);
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let mut app = WinitWindow::default();
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let _ = event_loop.run_app(&mut app);
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// Need to find a better way because this will not return until the window is closed
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app
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}
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