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8
playground/src/shaders/fragment_shader.glsl
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8
playground/src/shaders/fragment_shader.glsl
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#version 140
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in vec3 vertex_color;
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out vec4 color;
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void main() {
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color = vec4(vertex_color, 1.0);
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}
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12
playground/src/shaders/vertex_shader.glsl
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playground/src/shaders/vertex_shader.glsl
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#version 140
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in vec2 position;
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in vec3 color;
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out vec3 vertex_color;
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uniform mat4 matrix;
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void main() {
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vertex_color = color;
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gl_Position = matrix * vec4(position, 0.0, 1.0);
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}
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