architecture example chart
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## Architecture:
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### Crates
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- [MoonhareECS](crates/moonhare_ecs/)
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- Entity Component System
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- [MoonhareECS](crates/moonhare_ecs/)
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- Entity Component System, (still debating with me if I want a proper ECS or not, current system takes inspiration from it though)
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- [MoonhareEngine](moonhare_engine/)
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- [MoonhareEvent](crates/moonhare_event/)
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- [MoonhareGame](crates/moonhare_game/)
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crates/moonhare_game/README.md
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crates/moonhare_game/README.md
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# Moonhare Game
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Includes Core Functionality of the Engine
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## Component System Design:
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BIN
docs/engine_design.webp
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docs/engine_design.webp
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