architecture example chart

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LunarAkai 2025-08-12 17:12:19 +02:00
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### Crates ### Crates
- [MoonhareECS](crates/moonhare_ecs/) - [MoonhareECS](crates/moonhare_ecs/)
- Entity Component System - Entity Component System, (still debating with me if I want a proper ECS or not, current system takes inspiration from it though)
- [MoonhareEngine](moonhare_engine/) - [MoonhareEngine](moonhare_engine/)
- [MoonhareEvent](crates/moonhare_event/) - [MoonhareEvent](crates/moonhare_event/)
- [MoonhareGame](crates/moonhare_game/) - [MoonhareGame](crates/moonhare_game/)

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# Moonhare Game
Includes Core Functionality of the Engine
## Component System Design:
![](/docs/engine_design.webp)

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