Game Engine written in Rust
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Moonhare Engine

Game Engine written in Rust

(Currently this is just a fun side project, sooo if this engine works eventually, use it at your own risk :D)

My Goals

  • make a somewhat simple (mainly 3D) Game Engine
  • provide some abstraction so that for example different graphics APIs could be used
    • focus is on OpenGL
  • allow Scripting via C#
  • learn a metric ton about rust, game engine architecture and graphics programming :3

Architecture:

Crates

Game Loop:

  • Start Run

  • (enter loop) ... -> Update -> Render -> Update ...

  • Cleanup