Game Engine written in Rust
  • Rust 98.3%
  • GLSL 1%
  • Just 0.7%
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2025-07-28 07:41:14 +02:00
docs some architecture design thoughts i guess 2025-07-28 07:39:41 +02:00
moonhare_engine some architecture design thoughts i guess 2025-07-28 07:39:41 +02:00
playground some architecture design thoughts i guess 2025-07-28 07:39:41 +02:00
.gitignore first commit 2025-07-26 22:36:11 +02:00
Cargo.lock refactoring 2025-07-27 10:25:31 +02:00
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README.md update links 2025-07-28 07:41:14 +02:00

Moonhare Engine

Game Engine written in Rust

(Currently this is just a fun side project, sooo if this engine works eventually, use it at your own risk :D)

Architecture:

Classes/Structs

Core

Graphics

Logger

Math

Window

Modules

  • core
  • graphics
  • logger
  • math
  • Window

Game Loop:

  • Start Run

  • (enter loop) ... -> Update -> Render -> Update ...

  • Cleanup