Commit graph

20 commits

Author SHA1 Message Date
d594b3f568 . 2025-08-05 02:10:34 +02:00
c44d29ded7 i guess something like that might work eventually 2025-08-05 02:06:54 +02:00
022fac5966 ??? 2025-08-04 23:06:15 +02:00
ca57bce787 ecs? 2025-08-04 01:47:13 +02:00
0eeb4b2563 stuff oder so 2025-08-03 23:27:32 +02:00
78b5348b92 damn, rust borrow checker got tamed >:3 2025-08-03 20:53:44 +02:00
1c75b7ac87 damn, rust borrow checker got hands 2025-08-03 20:41:13 +02:00
5a88e1c4c2 i'm blue dabededabeday 2025-08-03 19:00:45 +02:00
f5e9bca56b implemented render backend 2025-08-03 17:59:47 +02:00
5be528cf07 WINDOW RUNS IN THE GAME LOOP; THIS IS NOT A DRILL :3 2025-08-03 14:26:25 +02:00
06bee7d20c i think i'm sticking with glfw until i change my mind lol 2025-08-03 13:48:44 +02:00
ceac5a09bb figuring out windows, eventually... 2025-08-03 11:28:34 +02:00
bbd2a6089c hmm 2025-08-03 01:07:52 +02:00
636bf2a75f gtk opengl render context 2025-08-02 16:16:14 +02:00
c65b922a45 creating a gtk window now spawns a new thread 2025-08-02 14:13:48 +02:00
0c3a160dd5 gtk window 2025-08-02 12:43:07 +02:00
30ff2325f2 opengl window 2025-08-01 12:14:43 +02:00
33440da8f7 hmm 2025-08-01 00:31:47 +02:00
168cdd6cf8 uh, left this project for a few days so idk 2025-07-31 22:04:00 +02:00
4ad7d2ebd0 trying to eat the spaghetti (make it less) 2025-07-29 11:59:34 +02:00